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Player > Items > Poison
Poisons are normally weaponized by loading a single dose into a weapon with the injection special property, such as an injection glove or needler pistol. It’s also possible to add a dose of poison to a melee weapon that deals piercing or slashing damage, though this takes a standard action and requires the poison to be in a vial that’s already in hand. For more information on poisons, including their effects and how they work, see Afflictions on page 414.
Name | Level | Price | Dose | Source |
---|---|---|---|---|
Amblaree | 2 | 175 | 1 | COM p.127 |
Id moss | 2 | 175 | 1 | CRB p.232 |
Turbocurarine | 3 | 260 | 1 | COM p.127 |
Biocide | 4 | 340 | 1 | COM p.127 |
Insanity mist | 4 | 4000 | 1 | CRB p.232 |
Morph Inhibitor | 5 | 400 | 1 | 3C03 p.45 |
Cyanide | 6 | 600 | 1 | ARM p.133 |
Arsenic | 7 | 1400 | 1 | ARM p.133 |
Mindhaze | 7 | 1000 | 1 | ARM p.133 |
Blue whinnis | 8 | 1400 | 1 | CRB p.232 |
Green lotus extract | 8 | 1500 | 1 | CRB p.232 |
Ungol dust | 9 | 12500 | 1 | CRB p.232 |
Circuit melter | 12 | 8000 | 1 | ARM p.133 |
Hydrofluoric Acid | 14 | 10500 | 1 | COM p.127 |
Radium | 14 | 29800 | 1 | ARM p.133 |
Docilant | 15 | 20250 | 1 | ARM p.133 |
Strychnine | 18 | 188000 | 1 | ARM p.133 |
Black lotus extract | 20 | 140000 | 1 | CRB p.232 |
Deathblade | 20 | 132500 | 1 | CRB p.232 |
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